Character / Persona
A recognisable face for your brand — something people can associate with you instantly, even if you never appear on camera.
Character-led branding for creators
I design illustrated identities, animated personas, and content-ready visuals for creators who want to stand out on YouTube, Twitch, and beyond.
What I help you build
A recognisable face for your brand — something people can associate with you instantly, even if you never appear on camera.
The supporting style around the character — typography, illustration direction, and visuals that keep everything consistent.
Assets built for actual use — animation, thumbnails, banners, and content visuals that show up across your channels.
Recent work
A character-led identity and visual system designed to make the channel instantly recognisable across thumbnails, videos, and content.
A faceless creator identity built around a distinctive character, giving the channel a consistent presence without relying on the creator’s face.
A reusable character system designed for storytelling, with flexibility to grow into future content, products, and brand use.
Character Lab
Not every character needs to become a full case study. This is where I explore different styles, movement, and ways characters can work across creator content.
From a rough sketch to a finished character with colour, movement, and personality ready for content.
A talking creator character with lip-sync, head movement, and football shirt changes built for content ideas.
A voiceover-led character designed to show how lip-sync and simple facial movement can bring spoken content to life without needing full-body animation.
From a simple animated presenter to a reusable creator character, the setup can be shaped around how you actually want to use it.
Why creators work with me
Everything is built for real-world use across thumbnails, streams, posts, and platform assets.
Character, identity, and motion all work together instead of feeling like separate jobs stitched together later.
You know what’s happening, when feedback is needed, and what you’re getting at the end.
What clients say
“Daniel took a rough idea and turned it into something instantly recognisable. It felt like a real brand, not just a few graphics.”
BK GOLF CLASH
Character
Dan
Drag to switch between character and creator.
The person behind Franey.Design
I’m Dan, the designer behind Franey.Design, based in Aberystwyth, Wales. I work directly with creators to turn ideas into characters, animated personas, and visual assets they can actually use in their content.
When you work with Franey.Design, you work with me throughout the project — from the first conversation and early sketches through to the finished artwork and animation. It keeps the process straightforward, collaborative, and focused on what your character actually needs to do.
Let’s make it work
Whether you’ve got a clear plan or just the start of one, I can help shape the visuals into something usable, recognisable, and built for your content.